ReGo

The ReGo project began as a task for a programming lecture within the Master Program on Computational Neurosciences at BCCN. It intends to solve the Go game with a new algorithm. I contributed to the project with the initial idea empowering the new algorithm and later on, when the group to work on ReGo was set, working as the scientific coordinator: providing solutions based on scientific methods and/or mathematical ideas —although the process was quite collaborative and all members of the group contributed in all areas (both scientific and technical).

Nowadays the project is halted until we decide on its future, since the people originally involved in it have other issues to work in (lectures or other research projects). So far, the program is able to play Go randomly in a board with any size.

You can become fan of ReGo in facebook.